Gray alien 3d character I had the honor of concepting, 3d modeling, texturing, and rigging for Cosmophobia, an upcoming sci-fi horror indie game from Voidworm LLC. I had a lot of fun designing and interpreting a fairly well known form of the iconic gray alien from real world documented encounters....
CAD Plasticity, new software added to my mental arsenal. Designing sci-fi details, machinery parts, props, and armor for my characters and concepts will be a breeze now thanks to the software's efficient surface modeling toolkit. Very exciting considering this opens up a whole new skill tree for me as a...
‘Ominous Runes’
A fun little experimentation with procedural symbols, and also how certain shapes and patterns illicit emotions. The runes themselves were created from a variety of simple shapes that were then combined procedurally. The results were interesting to see, certain combination of parameters created infernal like symbols, while some...
Gray alien 3d character I had the honor of concepting, 3d modeling, texturing, and rigging for Cosmophobia, an upcoming sci-fi horror indie game from Voidworm LLC. I had a lot of fun designing and interpreting a fairly well known form of the iconic gray alien from real world documented encounters....